Generative Wonders
#73
#92
#20
Autoglyph #508
"We're artists now, I guess. And especially looking at generative art from the ‘60s with fresh eyes. There were a lot of people working at Bell Labs and just experimenting and trying things out. Then in hindsight we can look back at that and be like, “Man, that's really cool art that really predates this whole digital art thing.”"
Art Blocks Genesis Set
"the alpha isn’t just the Squiggles, it’s that there can only be 500 total Art Blocks “day one” mint sets"
Fidenza #313, "The Tulip"
""They are buying tulips" has been a very powerful meme against us.
Today, I am proud to say "Yes, I did, in fact, buy a tulip."
Perhaps the most important and powerful tulip in world history."
It's Such a Shame I Fixed this Bug
"Some of the best beauty and art comes from mistakes and we should not be ashamed of them, we should celebrate them."
#27
#54
#64
#123
Archetype
"Yeah, I think I would consider the system the artwork, if anything [...].
I rarely post a single instance of something I created. I post several because I feel like part of the expression is the variation between those instances, and posting only one of those instances, something would be missing from that"
#766
#681
#697
#376
#210
Ringers
"I like to say that automation is my artistic medium. I think it's important to understand that though I build and design the system in which the art is created, the actual output is not something I have much of an explicit say in. I often joke that the computer is in fact the artist."
"It becomes really clear how complex, and highly dimensional artwork is, and the gap between how programs work, and how humans work becomes a lot more evident. And we start to see that maybe these programs can tackle the "how" of making artwork, but they can't really tackle the "why", and so it emphasizes the importance of the "why" in artwork, and how we behave as humans."
Fidenza
#119
#135
#631
#835
#543
#302
#19
#74
Incomplete Control
"For me, I’ve always just connected and resonated most strongly with static 2D imagery. If I go to a museum or gallery, that’s just the kind of work that has always spoken to me. And so I feel personally pretty comfortable focusing on that for my own work. The paintings that have always spoken to me have a strong stylistic influence on my work as well."
#562
#315
#464
#405
"I wanted to create something natural and familiar. The many outputs form a sort of multi-verse of possible worlds. Each landscape sits in its own unique ecosystem of color, structure, and topology. I wanted to create the experience of hunting through landscapes, searching for the moments where all the chaos and generativity of the algorithm aligns to create something sublime."
Subscapes
#6339
#1862
#927
#2163
#3147
#2852
#7925
#554
#8337
"When we’re talking about our favorite art, maybe we don’t need to use words like “painting,” “sculpture,” or even “generative art.” Maybe “art” is enough. When I think about what James Turrell is doing, it’s not generative, but it is programming light. And if I had the financial wherewithal to do it, I would want to collect Projection Pieces by Turrell in every shape. Does that make them collectibles? I don’t think so."
Chromie Squiggles
#150
#287
#874
#903
"All of a sudden the outputs they felt very different and they didn’t feel like they had any similarity with the other work I was creating and I started to realise that the tools that I’m using and the tools that I’m working with to create this images is really gonna shape my style as an artist."
Meridian
#52
#71
"I’m on my way to visit one of my best friend, and on the way a day before I’m supposed to go visit her she takes her own life. […] But then you know, I was kinda in this very dark place with the events that just happened. And I started to get into this pattern of self-destructive behavior, and it was within that that I sort of gave myself a time out, and I said, you can either continue to go down this road which leads to self-destruction, or you’ve had this idea since you’re 18, to build your own software, and you just spent this chapter of your life learning how to code and doing everything. Clearly I have years in front of me that are going to be wasted, unless I devote myself to this project of creating a tool for self-expression, for a time in the future where it’s safe to express myself again."
Gazers
Memories of Qilin
"By the time I got to college, I decided to fully commit to my passion for art, choosing to major in History of Art and Architecture and taking a number of studio art courses. I think what my young self loved the most about the art-making process was how absorptive the experience felt. It was deeply meditative. I’d get so focused that I’d lose track of time; everything around me would fade away, and I’d be left with only myself, my ideas, and the piece that I was creating."
#76
#106
#190
#782
#591
#150
#310
#227
#404
#454
Anticyclone
"I always loved to doodle and make quick sketches. I’ve also always loved how only a few lines of code can generate imagery. That’s still crazy to me. At a certain point, I wanted to combine my growing love of art with my programming skills. In the meantime, I also started to go to more museums and exhibitions, whilst also scrolling Pinterest, before eventually stumbling on the work of Manfred Mohr. At that moment, I was finally able to put a name to all this — generative art."
#72
#242
#880
#995
Aerial View
"Before discovering on-chain art, my artwork was focused mainly on landscape and drone photography. I love being outside, looking for the perfect scene, time, and weather and framing it into a still picture. I would also take my photographs and retouch them with different methods."
#315
#361
#217
Frammenti
"I’m a child of two cultures: my father is Italian, and my mother is from the Dominican Republic. If you ask me today, I think this is crucial to understand myself and my art. For many many years, I struggled with the sense of belonging, trying to understand what my cultural identity was. It was a long journey that I cracked around 2016, after living for a while in the Dominican Republic. At that time, I finally internalized the fact that I’m an indivisible mix of the two countries, and that’s fundamental in my identity."
#191
#193
#341
Dynamic Slices
"I’ve been in the crypto space for a while, mainly as a developer. I got involved in Ethereum in the early days and I never looked back. I was there when Punks were released. I remember thinking it was interesting, but more as another proof of concept for on-chain metadata. At the time the only real use cases that made sense to me were things like information permanence to combat government censorship. Clearly that thinking didn’t age well. Crypto art as a concept didn’t really click for me until SuperRare came around. Then I was like, oh shit, this is going to be big."
#109
#280
#8
The Blocks of Art
"Some time ago I worked for a media company, and my job was to develop small games. While developing one of the games, I got the idea to put lines on the screen in random order. I simply used Math.random(). I looked at the results for a while. What fascinated me was that they couldn't be predicted and were always unique. The phrase Generative Art just came to my mind. I googled it and an endless insanely beautiful world opened up to me. I was instantly infected. It was a turning point in my life."
#500
#520
#195
#585
#170
#184
#455
#301
"I was working creating data visualization and tools for data visualization, and some way the twitter algorithm put up some work from Anders Hoff who goes by the name of inconvergent.
Well that just blew my mind, it resonated deeply with me but also the idea of just making art using data but not real data, just random data, I couldn't understand why i hadn't thought about that so I was hooked instantly"
Screens
Edifice
"As a teenager, art took over my life as I had some amazing teachers who really pushed me to express myself creatively. During that time, I primarily focused on pen drawings and paintings. Interestingly, most of my work around that time was either highly chaotic or followed some sort of rule I self-imposed. For example, I made a series of portraits in pen and ink that were drawn using only horizontal and vertical lines."
#252
#290
#347
#998
#432
#605
#767
#52
Bent
"The engineering side of me also loves the precision and repeatability that sketching with code provides. I became more serious and focused on creative-coding and generative art a little over a year ago when I decided to stop drinking alcohol and get sober. Freeing myself from that burden and addiction gave me the time and attention I needed for creative pursuits and making art."
#251
#396
#473
#654
phase
"My wife was working at a museum at the time, and we pondered how digital arts could be displayed and sold. For my birthday that year, she had some of my work printed on transparencies and set in clear glass frames, so when it hung, the light shined through and projected onto the wall behind it. We were just kind of playing around with ideas for fun. Soon after, my job had a project involving Joshua Davis' work. It shocked and inspired me that the math art I had been playing with was being used by real artists, but I never really attempted to step into that space."
#46
#207
#216
#880
Pigments
"I began making generative music without computers when I was about twenty-one. For instance, I wrote a string quartet based on the movements of legendary chess games. It all changed when I discovered modular synthesizers and computer programming. I got hooked. Instead of going to lessons, I would stay home reading manuals or learning programming languages. As I evolved with coding and algorithmic music, I began integrating visual aspects to my pieces until, at some point, my work became audiovisual, where all the visuals are live-generated. That happened gradually during my studies at the Royal Conservatory of The Hague, in The Netherlands, from 2010 to 2016."
#102
#430
#563
#853
CENTURY
"I introduce coding as a way of thinking. It’s a humanist activity, not a technical skill. We talk about writing as a way of putting ideas into a specific notation, and we talk about the rules of writing a human language, like English or Italian, as one example. We discuss music notation as another. We also talk about instructions. For example, recipes for baking, putting something together, or directions from getting from one place to another. We talk about coding as choreography, as choreographing actions and decisions. We usually spend time drawing. We draw based on following a set of instructions, we invent our own drawing instructions, and we look at diagrams and invent our own notation systems for describing them."
#50
#256
#537
Ancient Course of
Fictional Rivers
"I remember myself being somewhat artistic from an early age. I drew a lot as a kid, and because my dad was an early adopter of PCs, I had access to Deluxe Paint and other computer drawing programs. I attended RISD where I got a degree in Sculpture, but started to get very involved with digital art in my senior year around the time that Macromedia’s Flash 3 came out. I was able to convince my senior thesis advisor that my heart was in digital art, and he allowed me to focus my final year at RISD on learning Flash, Photoshop, and basic HTML."
#154
#504
#600
Synapses
"Well, it was a serendipitous encounter for me. I was a recent college graduate and going through a very rough patch of my life. Being a chaotic explorer myself, I stumbled upon Anders Hoff's work on generative systems. I spent the whole night trying to understand what it was, being awestruck of what I saw. That night, things started to change for me, I finally found a new hobby. I felt my spirit alive again"
#92
#118
#174
Sudfah
"Sometime in high school, I had a sort of “life-defining-moment” when I found a book called “Flash Math Creativity” that showed how to use math to make art in Flash. It was then I realized that both of my passions could be combined, coding and art, and was able to make some real generative art for the first time. Having nothing better to do with my art back then, I made myself animated screensavers."
#633
#303
#845
#546
#166
#627
"I help people to understand the technical and graphical challenges that might one day influence the very fabric of the web, and make things that help creatives answer their questions; mostly 3D interactive graphics, VR prototypes, computational code and visual arts."
Jiometory No Compute
ジオメトリ ハ ケイサンサレマセン
#173
#176
#272
#380
#835
#890
Cosmic Reef
"What’s interesting to me it’s kind of very primal. This is something that’s very universal and everyone can have a response to it. It’s not really about language, it’s not about images, we’re deeply connected to light. So that part of the connection is what I love about art, but then the software part connects to the technology aspect of it. So somehow that connection was important to me because I didn’t want to work initially with representations of light with screens or projection."
#109
#280
#592
#670
#844
#932
Vortex
"I've always been fascinated with science and designs in nature and their significance. I love thinking about fractals, and mysterious things out in the universe, ideas of shamanism, altered states, and other dimensions. I love including these ideas within my work in the layers, evolution, and intricacy. Lately I've been delving into the world of meditation and consciousness and what is considered reality."
#72
#243
#465
#714
#933
#988
Fragments of an Infinite Field
"My grandfather had a letterpress print shop, and since I was little, I was interested in printing methods. At the age of 14, I started studying woodcuts and then lithography. I wanted to become a master printer and that's why I went to study at the University of Fine Arts. Drawing became my main interest at university and remains so today."
#23
#211
#264
#321
#74
NimBuds
"When I was in high school, I learned digital art programs and graphic design skills. I created web animations for early web flash websites, like newgrounds.com, where you would make these funny little animations. You would upload them, and people would rate and share them. And it was a fun way of putting work out there and getting feedback. And that has since just continued and continued through all the other different platforms, for example, Tumblr and Instagram. But early on, I realised I enjoyed that process."
#76
#224
#541
#634
Dreams
"Art wasn’t really a huge part of my life until I started learning how to code. In the spring of 2020, I started teaching myself Python for my engineering job. […] the more I learned, the more I realized how much I loved the problem solving, structure, and freedom that came with it. Around the same time, I had also become interested in computer sims. Things like cellular automata, physarum, differential growth. The idea of complex emergent behaviors from simple rules was really cool, and I realized I could probably recreate some of those things with the code I was learning. Once I figured out how to turn those lines of code into visuals, I was hooked."
#74
#93
#102
#189
#191
#323
HyperHash
" I was very fascinated by the concept of a Mandala. A geometrical figure that can represent a whole universe filled with essential belief systems, for the person that makes it. I decided to make an interactive mandala system, connected to the EEG’s. That’s how it started"
#157
#332
#660
#717
Singularity
"At college I found technical drawing on paper and pen clumsy and imprecise, so I started looking at CAD programs. This early introduction to 3D spaces on computers then led to programming in C, which I've always stuck with. I've always dabbled in computer graphics and 3D design but never really considered myself as an artist to be honest, more of a "maker" or a tinkerer. The crypo/nft space has made people like me into genuine artists."
#1
#79
#243
#743
Endless Nameless
"My first web piece felt different from the work I had made before. People responded strongly to it.I found an interesting path to explore. There was so much to be discovered because this new medium was asking a whole new set of questions about what art is and how we access it. This work is now in the collection of net-art pioneers Jodi, which I’m very proud of."
#311
#343
#577
#761
Para Bellum
"I don’t think I ever did any art that was not generative in nature. I picked up Flash from the very early days. As Flash evolved into containing basic loop structures, and later full-fledged ActionScript, I evolved with it. I think it was Joshua Davis’ work that really opened up my eyes to where this can go."
#54
#215
#269
#497
Alan Ki Aankhen
I owe this to my mother, Vinita Karim, an incredible artist with representation at galleries around the world. She gave me a life-long education in art, dragged me to galleries before I could walk, and inspired me to instill creativity into everything I do.
#454
#488
#699
#801
Chimera
"I spontaneously took an elective in creative coding. After a few weeks in that class, I totally fell in love with the subject. I remember asking my professor what kind of careers could be had with creative coding and she responded, “teaching this class.” She was joking of course, but there was some truth to her response that doesn’t exist as much today. But after that class I never really stopped."
#233
#211
#293
Polychrome Music
#30
#242
#479
#346
#437
montreal friend scale
"I don’t know if you can see it in my work, but my background is in this sort of punk mindset – not too precious – DIY. That’s how I grew up: underground comics and xeroxing stuff. And the internet was an extension of that."
"Get lost in the power of your limitations – that’s where creativity lies. That’s what makes you interesting."
#8
#540
#561
glitch crystal monsters
"When it comes to coding I’m a complete autodidact. I often suspect I’m going about it all wrong, and truth be told I’m totally at peace with that. It’s the unexpected errors and happy accidents that keep the process exciting and rewarding for me."
John Watkinson (LarvaLabs)
Artists & References
#84
#123
#340
Spectron
"I’ve always loved technology and I’ve always been attracted to art. These two things put me in a strange but common position as a kid in a small town in Europe. I didn’t fit with the artists because they hated technology, and I didn’t fit with technologists because I didn’t have an IT background. So I’ve always felt like not really belonging to either group, and going to design school seemed a good choice."
#745
#189
#490
Scribbled Boundaries
"whenever my family and I travel, I would always ask them to stop by the museum to look at paintings. My first journey in art-making was through photography -- maybe because of its “instant” nature that’s so appealing to me. Through this medium, I was able to learn the basics of art: composition, value, color and so on. In college, I worked as a freelance graphic designer and photographer and through those side-jobs, I got to refine my skills as an artist"
#698
#840
#887
Geometry Runners
#839
#333
#728
Trossets
"My interest comes from exploring the digital medium as a space and language for artistic creation. A contemporary medium in which we move, work, and connect more and more in our day-to-day lives. Approaching artistic creation using modern tools and languages that are with us and shape our everyday lives."
"I pixel painted for many hours on my old Amiga 500 and was always a builder, spending hours with LEGO. I still play with LEGO a bit too much now and somewhat blame it for my career path. In particular, I was always fascinated by the way things moved. Particularly mechanical systems at first. Perfect to explore with LEGO."
Ignition
#201
#267
#378
"It’s nice that the creative coding discipline and my work could be seen as a form of art, but to be honest, I never considered myself as an artist in the traditional sense. My motivation has always been more in the process of programming and writing code, rather than in the necessity or need to produce actual artwork."
#60
#447
#777
Inspirals
"For many years my only creative outlet was making occasional concert posters or album covers for friends’ bands. The more successful I was as a software engineer, the less time I had to goof around creatively. But there were times I’d stay late at the office, to experiment with things like converting photo images to ASCII art or posterized shapes to draw on the company pen plotter."
#90
#154
#131
Flux
"Growing up in the 90s as a young child, I was amazed by the emergence of 3d animation. While watching a behind the scenes segment for the TV show Reboot, I realized this was my answer to the proverbial question of “what do you want to be when you grow up?”"
#51
#123
#459
Elementals
"I thought open source software was going to take over the creative world (this was in 2006 / 2007). Through my research for this I discovered Processing and found studios and artists that were using a generative approach in their work. It resonated with me in a huge way as I’d been pursuing these methods manually, but I just didn’t know what they were called. So, I obviously downloaded Processing and have been trying to remember how to write a for loop ever since."
#7
#285
#131
Unigrid
"It all started during the late summer of 2020 after buying my first CryptoPunk. On their discord channel, I heard about a project from Natealex called Squiggly, where I witnessed the creation of Mint That Shit. A contract to mint SVG NFTs, on which I produced my first on-chain art called "Everything is Better with a Bag of Weed". It was one of the first fully on-chain animated SVG, that has since been purchased by a group called FlamingoDao."
#632
#139
#441
FAKE IT TILL YOU MAKE IT
"I was never a classically artsy kid with a sketchbook. I was into math, physics, reading, and dance. I thought you had to be good at drawing to be an artist so when I was younger, I didn’t even consider it. But meeting people who made artwork with code helped me realize that there was this expanded definition of art that I never understood existed while I was growing up in a small, suburban town in central Pennsylvania. Now, I can’t imagine not making art because for me it’s about sharing ideas. I still can’t draw, but I can make websites."
#385
#240
#150
Running Moon
"Writing code for my plotters was the most exciting part of my daily activities, especially during the lockdown. I was so attracted to generative plotter paintings that I procrastinated on everything else. I ended up switching my entire Ph.D. research towards generative craft and creativity support tools, which are the perfect research areas for me."
#132
#399
#379
Colorspace
"When I went to art school, I hadn’t yet made the connection that I’d be using my computer skills for art. My computer skills were something that had been developing since I was a kid. My computer has been like my best friend my whole life, you know? I was using very early versions of Photoshop when I was a kid, doing weird commercial jobs since I was 13. So, a lot of my skills come from actual applied use."
Bubble Blobby
Algobots
AlgoRhythms
Apparitions
#47
#180
#240
"When I was a teenager, I discovered creative tools like Paint Shop Pro, 3ds Max, and Flash. I started making graphics and animations as a way of “doodling” in this new digital realm. I continued to pursue my art interest in college by doing a computing arts degree, where I used technology in new and unexpected ways to create visual artworks."
#149
#18
#300
"There’s something about drawing characters that’s always appealed to me: I have a tendency to anthropomorphise, I see faces in objects and I enjoy character-driven movies and stories. There’s a lot you can communicate and explore with characters!"
#4
#371
#326
"I think I've always been interested in creating things: stories, games, comics, etc. It was in 2013 that I started to create digital work."
'To be honest, I actually don't remember when I first started as most things touch art in life."
#524
#814
#897
"Art is one of those things that is always there; it just has to happen. Over the years, it’s taken many forms for me: From poetry to sketching to music attempts to data visualisation to generative artwork. For me I prefer to call it “artwork” instead of “art” because there is so much work behind the final expression."
#74
#538
#171
Watercolor Dreams
"I first started making art around 2015 when I discovered bees and bombs and the weird world that was looping gifs on tumblr. When I realized that many of these artists were using code to create these things it blew my mind. I had never been skilled with a paint brush or a pottery wheel but I could most certainly code. Numbers had always made more sense to me than anything else and learning that they could be used as an artistic tool was life changing."
#753
#490
#694
27-Bit Digital
"In my early school days, I had an art teacher who had left her student’s work out during a gallery exhibition of her own work, and she told me that someone had asked to buy it– so I suppose that was the first time I thought of my creative expression as art. For the most part though, Design is what I do publicly, Art is what I do privately"
Construction Token
"I actually didn’t start making art until I was in college. I went to a small liberal arts university and had to take an intro studio art class to fulfill a requirement. I really enjoyed it and decided to take another art course the following semester. And then another, and another, until I was eventually figuring out how to add an art major on top of the math major I was already pursuing."
#224
#455
Genesis
"I was lucky to have a computer in my bedroom as a kid. It is hard to pinpoint a specific date, but it was sometime around when AOL was flooding our mailboxes with CD-ROMs and the internet was getting social with IRC chat apps. I had a warez version of a digital modelling program called Lightwave 3D, and that got me interested in 3D computer art."
#283
#295
Elevated Deconstruct
"I’m actually relatively new to programming. For a long time I exerted most of my creative energy through music. I began looking at computing a bit more seriously when I started to realize my pattern of seeking out audio production tools that forced me to “think outside of the box”. A long term goal of mine is to create tools similar to the ones that inspired me when I first started creating, and that’s what led me to programming."
#154
#43
#172
#162
#190
#9
#133
#184
#722
#471
#764
Autology
"My background and skillset is very technical, and I have found that coding and programming can feel like an artwork. When I realized that people were making 1 of 1 art with a computer, I was pulled in. I've had many computer-related hobbies over the years, but creating generative art is one that truly brought emotion with it. I've always yearned to create something that others can enjoy."
Asemica
Cryptoblots
720 minutes
#902
#828
#474
#576
#623
#278
"my first “computer art” was made using some ASCII font editor program in the DOS terminal on a 486. There was a per-pixel character editor window where you would navigate the grid with the arrow keys and use the spacebar to turn each pixel on or off."
"Writing is what I’ve done the longest, specifically poetry. But growing up on the early days of the internet, there was some very weird art with the web itself as the medium. That blew my mind, changing my taste forever and what I thought was possible in the world."
"My parents are creative, and they gave me all the tools I needed to get inspired and be creative. But even if they had been athletes, I still would have escaped my T Ball game to sit in a chair in the next field over and make designs in the grass."
#560
#705
#900
#1869
#126
#395
#420
#691
#647
#719
#170
#580
#637
#282
Skulptuur
#385
#540
#868
#660
#954
#749
entretiempos
"I’ve dedicated myself full-time to generative art for the last year, having played with it for over 25. From my early coding experiments as a teenager to brief encounters with generative music, to parametric design in architecture, there is something magical about establishing a set of rules and playing around with them before seeing things emerge. For me, this is both a directed, rational play as well as a random exploration of rules and parameters."
"In 1997, I started democoding. The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visual art, and musical skills."
"I was always interested in the idea of using computers to help me compensate for the fact that I‘m not able to draw. 20 years ago, I was doing some VJ Sets for electronic music and for me, that was my first exposure to using a computer to create visuals. To create with computers something that has an artistic value. And then when I reached the point where I was looking for ways to program graphics in a more generative way, I found processing (processing.org) and the whole community behind processing, it really blew my mind at that time. "
"My approach to art is inseparably intellectual and spiritual at once. I am captivated by the improbable marvels hidden within mathematics, and restlessly search for ever more curiously aesthetic revelations; seeing in them an undeniably anthropic conception of beauty that whispers of the divine."
arbolito2
labios
"I was thirteen. But, well, I think in that moment, I started making images but I didn’t know what I was doing. I did not realize that there were other artists out there doing the same things I was doing. Only after many years and finding other artists, did I say, 'Wow! There are people doing things with Flash that I now appreciate in this moment.' I later switched to Processing."
"Color is a problem in my life. Realistically, when I began making generative artwork, I realized that programmers - I mean, I don’t want to generalize - but they do not give color a lot of importance. They do not have an intention. But in the past five or six years, I have been attempting to feel more comfortable using colors. Because it matters - a lot."
Squiggly 20
#370
#828
Factura
"Two years ago, in July 2020, I started my journey into generative art and creative coding. Some of my earliest work explored the process of cutting shapes along a line, producing two or more smaller shapes. While this is a very simple (and unoriginal) idea, I was deeply fascinated by the complex and intricate behaviour it produced, and the number of ways it could be expanded upon."
"I learned fairly recently that art can be bigger than just the art itself. The broader goal of this project is a new extension of art, the Smart Contract Art Project (SCAP). The idea is that SCAPs are more about the experience as a whole rather than just the underlying art created."
Wavelenght
Fermented Fruit
#626
#40
#85
#56
"Wavelength, an evolving code I've been adapting for the last few months. The idea stemmed from our brain's electrical activity and how thought can spark millions of connections within our brain. Creating the bridge between code and our brain's functionality is a fascinating idea which relates on an extremely relative scale. The random processes our brains execute without conscious thought relate to the way code writes without the need for complete physical interaction."
"Just as food is transformed by microorganisms during the process of fermentation, the substrate of the HTML canvas is broken up into parts and transformed by cellular patterns. The project features the simulated lifeforms of cellular automata that evolve and shape-shift down an asymmetrical grid."
Curated by Uccio.eth