© 2026 Pattern Engine, Inc.

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© 2026 Pattern Engine, Inc.

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Deca
@Alejandro

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@Alejandro

Also known as Architect. Creative Coder, DECA Curator. https://twitter.com/acamposuribe https://linktr.ee/acamposuribe

@acamposuribe↗
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Apr 14, 2022
Latest update
Mar 18, 2026
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Wallet

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Tezos-Collection

Punktwelt #376
Punktwelt #238
A Lullaby for Euclid #2
contrapuntos #669

Updated May 13, 2025

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Incomplete-Control

© 2026 Pattern Engine, Inc.

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Fidenza #13
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Incomplete Control #9
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Fidenza #61
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Fidenza #766
Fidenza #309
Fidenza #47
Fidenza #911
Fidenza #758

Updated Aug 11, 2025

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PROOF

PROOF

PROOF

PROOF

PROOF

Updated Feb 17, 2024

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Cyberbrokers

CYBERBROKERS

UNCOVERING THE PARADIGM LOST

Created by Josie Bellini, CyberBrokers is a series of 10,001 on-chain NFT collectibles that provide membership and access to different kinds of metaversal experiences. Every CyberBroker is a piece of art in its own right and has varying traits and accessories.

The earth is frozen. Locked in a modern ice age. The world governments had come together with a plan to save humanity by moving everyone into the metaverse. It had been called "The Paradigm Shift". The first ten thousand volunteers, ready to light the way, were called CyberBrokers. Everything went wrong. Two centuries later, a complacent human race copes with a great awakening.

This is the story of The Paradigm Lost.

Behind curtains: the sea

LORE

Chapter One - Project Paradigm Chapter Two - Cowboy Up Chapter Three - Valentine's Day Chapter Four - Gimme a Hand

Uninhabitable #84

Updated Apr 18, 2025

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Sparsely-Populated-Grid

Sparsely Populated Grid #112

Sparsely Populated Grid

The Director's Cut

SPARSELY POPULATED GRID

Updated Dec 23, 2024

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Maps-Of-Life

Maps of Life #1
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Maps of Life #33
Maps of Life #44

FAIL

FAIL

Maps of Life is a generative cartographic experiment inspired by John Conway's Game of Life. The Game of Life is a zero-player game, its evolution is determined by its initial state, requiring no further input.

Maps of Life is a generative-player game, an algorithm that creates an initial random configuration and a collector that observes how the configuration evolves. (Only an automatic mind could name towns with Butterfly names). Each mint produces a distinctly unique cartographic representation of an ideal town, with different color palettes, scales, and coordinates. A beautiful animation from the town's random birth to a stopped moment in time.

Maps of Life, in short: the built environment has a life of its own. Enjoy the view.

collect here

MAPS OF LIFE

Updated Feb 22, 2024

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Flyover-Cities

#1 / San Francisco (genesis)
#2 / Oxford
#3 / Stockholm

Flyover Cities

What if you could perform a flyover which ever city you desire? Enjoy the beautiful scenery, passenger, let us take you through this wonderful trip across all ages, through every place that has been or could ever be.

Flyover Cities have been produced by an AI model

San Francisco (25 ed.)

Oxford (33 ed.)

Stockholm (33 ed.)

Weekly Sunday Drops

Season 1

Updated Jan 6, 2024

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Enfantines2

Petit prélude à la journée

Berceuse

Marche du grand escalier

Shapes

Mouvement 1 - GM

Mouvement 2 - LULLABY

Mouvement 3 - FANTASTIC TALE

The annotations for the Petit prélude are a matter-of-fact itinerary that Satie certainly followed himself ("Wake up...Brush your hair well...Go for a good walk")

In the Berceuse, little Pierrot is tucked in for the night by his mother. She assures him his grandparents will know he was a good boy - they'll see it in the newspaper.

In the Marche a king has built a 1000-step ivory staircase so beautiful that people are afraid to use it. The king himself leaves his room by jumping out the window. He is so fond of the staircase he wants to have it stuffed.

Each of the three movements display a different family of shapes, connected to Satie's stories for the three movements.

⭐ Star 🌙 Moon 🌷 Tulip 🦉 Owl

☀️ Sun (spirals) 🌻 Flower 🌧️ Cloud 🦋 Butterfly

♦️ Diamond ♣️ Club ❤️Heart ♠️Spade

Enfantines II. Enfantillages Pittoresques #303
Enfantines II. Enfantillages Pittoresques #6

Compositions

Ensemble

Ensembles are strange and abstract clusters freely composed by the algorithm with a few very basic rules. They tend to produce strange creatures that resemble "human animals" by Corneille, Constant, and Appel

(My favourite)

Disclaimer: This is a WILD algorithm, since it tries to emulate children drawings —children having a wild imagination and a non-polished technique—. The unstructured compositions are intended, and still unexpected when looked at, one by one. I'll be studying them over the course of the nex months. I think they have a lot to teach us for Enfantines III (the last of the series)

Please. Open your favourite pieces live and select MUSIC mode. It completely changes the artwork.

Enfantines II. Enfantillages Pittoresques #424

Updated Mar 18, 2026

Chapter Five - A Second Date
Chapter Six - Catching a Ride
Chapter Seven - Failsafe Alpha
Chapter Eight - Bruises
Chapter Nine - Three of a Kind