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© 2026 Pattern Engine, Inc.

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Deca
@TidallyDisruptedStar

Profile

@TidallyDisruptedStar

Astrophysicist in real life and generative artist the time left...

@TidallyD↗
0x671f...347atz1Q6k...CYqW
Galleries
16
Followers
122
Joined
Apr 1, 2022
Latest update
Mar 30, 2026
Galleries
Wallet

Gallery

fxhash_v1

chaos memory #278
Sprocket Factory #380
Requiem: Cloud #216

Updated Mar 30, 2026

Gallery

Creations

Extreme Ways #504

© 2026 Pattern Engine, Inc.

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Extreme Ways Sketchup #313
Spark Chambers #4

Updated Mar 30, 2026

Gallery

fxhash_v0

evangel #20
Fragments of a Wave #98
"unfinished" #207

Updated Feb 28, 2024

Gallery

MyExtremeWays

Extreme Ways #521
Extreme Ways #530
Extreme Ways #498

Updated Oct 20, 2023

Gallery

ExtremeWaysTwitterCollection

Extreme Ways #89
Extreme Ways #525
Extreme Ways #62

Updated Oct 20, 2023

Gallery

ExtremeWaysAndSketchup

Extreme Ways Sketchup #390
Extreme Ways #508
Extreme Ways Sketchup #5
Extreme Ways #447
Extreme Ways Sketchup #313

Updated Oct 20, 2023

Gallery

MonochromeOrClose

Solace #142
Solace #115
Momentary #76
Momentary #242
Momentary #206
Momentary #99

Updated Mar 30, 2026

Gallery

ColorFestival

Zbageti #71
el inefable momento #545
el inefable momento #787
contrapuntos #117
el inefable momento #1090
el inefable momento #1108
el inefable momento #1116
el inefable momento #1062

Updated Jul 4, 2023

Gallery

Animation

Ethereal Microcosm #287
Toccata #10
C-SCAPE #241

Updated Oct 20, 2023

Gallery

Animated

Ethereal Microcosm #287

Ethereal microcosm (Ciphrd)

The art of animation...

I created this gallery to highlight some projects I own that have the properties to be animated (or can be triggered to get animated).

Ethereal microcosm is one of the best example of animated generative art. The first step decides on the ingredients and where they are disposed... and then it just keep evoluting for ever. You have to spend some time to see it evolves by itself...

In addition you can add some perturbation to the system to modify its normal evolution.

Left click : modify the substrate layer. Right click : continuous modification of the substrate layer. Pressing A will pull the particles towards the center. Pressing R will pull the particles outwards. Pressing M creates a random motion of the particles. Pressing F slightly mutates the agents. Pressing D, the left click enters in drawing mode. It becomes possible to leave permanent marks into the substrate of the simulation.

Ciphrd wrote an article explaining this artwork. In particular there is a link to this article by Sage Jenson that gives additional information on some technical details...

Do not hesitate to click on the links to open the artwork in full screen.

Updated Jul 4, 2023

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