© 2026 Pattern Engine, Inc.

TermsPrivacy
Deca
RCsDecagonDecals
Global
TrendingTopRecent
FILE 016
FILE 015
FILE 014
2026 - 0037
2026 - 0036
FILE 151
2026 - 0033
LOVE UNDER CONSTRUCTION
CUBISM
Daily Sketch 28
MAGNET

Fer Sassali Gallery Tours

S0l
@forageer

Updated Mar 31, 2026

Polaris
Temporale #150
Temporale #42
Temporale #129
II/XIX The Siren’s Song
Provenance - Animated (GIF)
Provenance - Frame 01 (SVG)
Provenance - Frame 02 (SVG)
Provenance - Frame 03 (SVG)
Provenance - Frame 04 (SVG)
Provenance - Frame 05 (SVG)
Oraculus Circuitum
Nur al-Qasim
Aurelictrix
Prismatech
Solkemet

teom

pravijn

Updated Mar 30, 2026

Automatism #419
Automatism #236
Automatism #246
Automatism #314
Automatism #139
Automatism #94
Farbteiler #400
Farbteiler #7
Farbteiler #39
borders #344
borders #20
borders #2
borders #31
le dernier culte
Grouplinked
Tempted in the Garden #17

Gallery

Other World
@OtherWorld

Updated Mar 30, 2026

Maneki Neko Art

Collections

OS

Flower Moonbird #12
Broken Generation
Sea ​​symphony #19
YOU ROCK
Sea ​​symphony #48
Enigma
Rook & Read
Marine Metropolis
You Don't Understand Me, You Don't Know My Game
Silence Prospectors, Objectors to My Lectures Constructed as Architecture

Sean Bonner's "Connections" series explores the relationships that intertwine nature, humanity, and technology. Each piece in the collection merges the organic with the synthetic, inviting viewers to contemplate the intricate web of connections, communication, and interaction between people and their environment. The process of creating these images, built from Bonner's original photographs, raises questions about the nature of reality and the distinction between human imagination and artificial intelligence. This work encourages the audience to consider the intricate relationship between inspiration and direction, as well as the line separating reality from the AI's creative interpretation.

I publish a photo from my archives as an open edition each month. On the first of each month a new claim is made available. In 2023 each photo was mintable for 0.023 eth, for 23 hours.

I claim 10 tokens for future use, the final edition size of each photo depends on how many additional people claim it within that 23 hour window.

SB23 #1
SB23 #3
MORTAL #2/10
OVERLORD #1/20
DEATHLESS #4/20
The State of Us (blue)
The Doomed
hello admin dm me
Ocean Love
A New Dawn
Polynesian Girl
A New Day
Daydream #60/100
A mother's love #3

Digital Morphing

Nancy Burson

Nancy Burson (b. 1948, St. Louis, Missouri) is a pioneering American artist whose work bridges photography, digital technology, and conceptual inquiry. Widely recognized for developing one of the first facial morphing technologies in collaboration with MIT engineers in the early 1980s, Burson’s innovations have had lasting influence - both within contemporary art and in fields as diverse as law enforcement, surveillance, and AI research.

chaos memory #278
Sprocket Factory #380
Requiem: Cloud #216

fxhash_v1

@TidallyDisruptedStar

Updated Mar 30, 2026

Extreme Ways #504
Extreme Ways Sketchup #313
Spark Chambers #4

Creations

@TidallyDisruptedStar

Updated Mar 30, 2026

Solace #142
Solace #115
Momentary #76
Momentary #242
Momentary #206
Momentary #99

MonochromeOrClose

@TidallyDisruptedStar

UnderTheGAN collection

Albert · Alexander Mordvintsev · Alexander Reben · Alex Green · Alex Shell · Anna Ridler · Artnome · Artonymousartifakt · Atay Ilgun · Bård Ionson · Berk Özdemir · Bernat Cuni · Bitcoin · Botto · Brandi Kyle · Claire Silver · David Young · Damjanski · DeepBlack · Elman Mansimov · Entangled Others · Fabin Rasheed · Gene Kogan · Guillaume Verdon · Hans Brouwer · Helena Sarin · illa2020 · Jörn Bielewski · Katie Charm · Kevin Abosch · Kevin Romond · Liam Ellul · Looks Rare · Lukas Opekar · Mario Klingemann · Max Osiris · Memo Akten · Metageist · Mike Almond · Mike Tyka · Norman Harman · Orkhan Mammadov · Pindar Van Arman · Refik Anadol · Ricardo Tejada · Robbie Barrat · Robness · Roope Rainisto · Shyam Sreevalsan · Sofia Crespo · Sven Eberwein · Yuma Kishi · Yura Miron · 0xm

"...between..." #50
"DARKROOM" no.100
"DARKROOM" no.99
"DARKROOM" no.101
Prev123456...100Next

© 2026 Pattern Engine, Inc.

TermsPrivacy
III/XXXI The Self-Seer Show
I/XXXIII The Hunger for Vengeance
Temporale #27
Temporale #134
Temporale #218
Temporale #191
Temporale #64
Temporale #164
Temporale #89
Temporale #187
Temporale #194
Temporale #48
Temporale #125

SARAH ZUCKER x t8chy0n Collection

#1597

Sarah Zucker x t8chy0n Collection

@t8chy0n

Updated Mar 31, 2026

Provenance - Frame 06 (SVG)
Provenance - Frame 07 (SVG)
Provenance - Frame 08 (SVG)

Provenance - Vectorious Nature Collection Vector Paintings

2009block0

Updated Mar 31, 2026

Automatism

@dvn

Updated Mar 30, 2026

Cuts #23
Cuts #45
Cuts #98
Cuts #6

fx

@dvn

Updated Mar 30, 2026

Gallery2

@48188

Updated Mar 30, 2026

Floriferous

The Beholders

Maneki Neko PFP
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Linear gradient | vertical | black to clear | bottom to top
Decaration - Circle | black | 50% opacity | clear bkg

Maneki Neko is an AI-facilitated artist who makes extremely detailed work in a style she calls "Anti-minimalist".

See Work available on primary

Decaration - Square | black | 50% opacity
Floriferous
Somniative Fête
Riparian
Decaration - Circle | white | 50% opacity | clear bkg

FND

OS

Gallery

Dubiosity
Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg
Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg

FND

OS

Gallery

Gallery

Sakura Vista

Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg
Sakura Vista - Otera
Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg
Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg
Decaration - Circle quarter | bottom right | white | 50% opacity | clear bkg

Flower

Moonbirds

Minimalist

Nightmares

Scenes From

The Lotuslands

✨

Decaration - Square | white | 50% opacity
Decaration - Circle | black | 50% opacity | clear bkg
Decaration - Linear gradient | vertical | black to clear | bottom to top

Manifold | Foundation | Objkt OpenSea 1/1s | OpenSea Editions

🌺

🌺

Twitter | Deca

Profiles:

Marketplaces:

✨

Decaration - Circle | black | 50% opacity | clear bkg

Sold out

Decaration - Linear gradient | horizontal | clear to white | right to left
Decaration - Linear gradient | horizontal | clear to white | right to left
Decaration - Linear gradient | horizontal | clear to white | right to left

Sold out

Sold out

Portfolio

@ManekiNeko

Updated Mar 30, 2026

Birthday's Echo
Capitalism's Shadow
Old town Road
Desert Mirage
Dragon Dreams

SuperRare portfolio

PaulinaRez

Updated Mar 30, 2026

This first piece in the collection was originally obtainable only in person at select events during 2023. A free mint, emphasizing the value of genuine human connections, while simultaneously probing the potential for collaboration between humans and machines in the realm of artistic expression. Without asserting any particular outcome, this piece invites introspection on the interconnectedness of our world.

This second piece in the collection adopts a unique approach to art acquisition, offering itself exclusively through a 'burn to redeem' process, using pieces from Bonner's previous collection, "cats," as the required exchange. This distinctive method not only connects the artist's past and present artistic endeavors but also explores the transactional and transformative dimensions of art. Furthermore, it underscores the artist's exploration of the potential for collaboration between humans and machines in the realm of artistic expression, prompting introspection on the interconnectedness of our world.

link to claim

Connections [editions]

There wasn't always a place to go, but there was always an urgent need to belong, yeah

This third piece in the "Connections" collection is an exploration of belonging, representing our innate desire to be part of something. Available exclusively to those who have participated in the artists' journey, either through this series or the separate "Sean Bonner Editions" collection, this artwork navigates themes of community, shared experiences, and a quest for like-minded companionship. The method of acquisition underscores these ideas, reinforcing the integral bond between the artist and the audience, while demonstrating the profound impact of these connections in shaping our understanding and perception of the world around us.

link to claim

I see I was wrong, and I'm not so strong, I should've known all along, that time would tell

The fourth piece in the "Connections" series introduces a unique twist in Sean Bonner's exploration of the relationship between absence and presence. Made available during a week in July 2023 while Bonner was on vacation, this piece uniquely addresses the concept of distance in connection. Unlike the preceding pieces, which celebrated direct interaction, this artwork is only available to those from whom the artist is physically distanced, and whom he will not mention the piece to in person during that week. By purposefully embracing this sense of detachment, the piece provocatively investigates the dynamics of our increasingly digitized relationships, posing poignant questions about the roles of proximity and separation in the formation and sustenance of connections.

link to claim

SB Connections Editions

@seanbonner

Updated Mar 30, 2026

SB23 #2
SB23 #4
SB23 #5
SB23 #6

January. Edition of 18

February. Edition of 27

March. Edition of 16

April. Edition of 12

May. Edition of 11

June. Edition of 16

SB23

SB23 #7

July. Edition of 14

SB23 #8

August. Edition of 18

SB23 #9

SBXX Monthly Editions

SBXX

@seanbonner

Updated Mar 30, 2026

Work-In-Progress

sqda

Updated Mar 30, 2026

Editions

Matt Walch
@mattwalch

Updated Mar 30, 2026

Her early works, such as Five Self-Portraits at Ages 18, 30, 45, 60, and 70 (1982), used computer algorithms to simulate the aging process, reflecting on identity, time, and the body through the lens of machine interpretation. These explorations were not only technologically groundbreaking but also philosophically prescient, anticipating contemporary debates around digital subjectivity and algorithmic representation.

Burson’s later works, including Trump/Putin (2018), push her morphing technique into politically charged terrain. By merging the faces of world leaders, she invites reflection on truth, power, and the malleability of public identity in the digital age.

Burson’s art exists at the intersection of human and machine perception, raising enduring questions about authorship, authenticity, and control. Her work has been exhibited at major institutions including MoMA, the Whitney Museum of American Art, the Centre Pompidou, and the Victoria and Albert Museum, and remains foundational to the history of digital and generative art.

Burson’s digital morphing system, developed in the early 1980s, represents one of the first artistic attempts to model the human face through computational rules. Unlike traditional portraiture, her software treated identity as a set of parameters - age, race, gender, and expression - subject to algorithmic manipulation. Long before neural networks and machine learning redefined how we simulate human likeness, Burson had already introduced the image as a system, a set of variables that could be modified, reassembled, and controlled.

In the context of Eternal Opposition, Burson’s work stands at the origin of a long arc: from early deterministic models to today’s probabilistic AI systems. Her morphing anticipates the central tensions explored throughout the collection - between control and unpredictability, simulation and reality, authorship and automation. It reminds us that even the most advanced AI models are rooted in a tradition of modeling the human through code - and that this tradition began, in part, with artists like Nancy Burson.

Eternal Opposition

@Antagonist4ever

Updated Mar 30, 2026

Updated Mar 30, 2026

In 2022, we stepped into what I like to call the 'everything-AI' era. This transformative wave may not be immediately apparent to many, but it has already fundamentally changed how we create and consume content, art included. AI revolution, powered by easy-to-use tools like Midjourney and Stable Diffusion, and further accelerated by meme culture, has led to a massive increase in digital creativity. The quality of this new AI creations are reaching levels that increasingly blur the lines between human-made/captured and machine-generated. Today, it's almost impossible to tell them apart, showing that we've crossed a point of no return.

This significant event ignited my curiosity. What were the beginnings of AI art and AI content creation? What was the path to this significant change that now affects billions of people? Who were the first to experiment with machine-generated creativity, and who were the pioneers of this shift?

The earliest steps with AI and computer-generated art can be traced back to the mid-20th century, but a major leap forward happened about a decade ago. The invention of Generative Adversarial Networks (GANs) in 2014 and the DeepDream algorithm in 2015 were like the first brushstrokes on a nearly blank canvas. The 'UnderTheGAN' collection aims to highlight these foundational moments, giving viewers a chance to understand the journey to the AI world we live in today and the pioneers behind it.

The Ethereum blockchain, introduced in 2015, revolutionized digital art by enabling asset tokenization. This allowed for unique 'ownership' of digital items, transforming easily copied artworks into scarce, provable assets. This development had a significant impact on AI-generated art, as it could now be uniquely owned and verified. In 2018, around 400 early AI artworks were minted and claimed on the blockchain, signaling the start of this now 'ownable' art form. By 2019, the number rose to just under 4000, showing increasing interest. Post-2020, the volume of minted AI artworks became so vast that it's impossible to accurately determine.

The mission of the 'UnderTheGAN' collection is to research, acquire, and present the earliest AI artworks in existence, whose authenticity and provenance are indisputable and verifiable due to their tokenized nature. This collection presents the works of a select group of pioneers who played a significant role in fueling the AI art revolution we are experiencing today. Jediwolf

Early Pioneers of AI Art

UnderTheGAN

UnderTheGAN

Updated Mar 30, 2026

"im VERSCHWINDEN" #38
"im VERSCHWINDEN" #43
"im VERSCHWINDEN" #40

Lassinger_rodeo

@Shortcut

Updated Mar 30, 2026